Motivating Play: User Inclusion in Play Design 1.5

Start Date
03/01/2019
End Date
03/01/2019
Description
In this 90 minute session we will discuss the human need to play in light of the impact of urbanization and trends in active and livable cities. Humans have a deep need to play for our physical fitness, our social and emotional well-being, and to nourish our creative potential. Active cities with places to play can help make this happen. In this session we will consider equipment and play features that have been designed in consultation with people who play. We will provide examples of how children have been consulted in the design of equipment and how universal design principles can contribute to a play space that is truly inclusive and a compelling place for people to be. We will highlight how cities can incorporate playgrounds into master planning in order to enhance activity, sociability and innovation.
Location
New York, NY
Distance Learning
No
Course Equivalency
No
Subjects
Accessibility / ADA
Parks & Recreation
Urban Planning & Design
Health, Safety and Welfare
No
Hours
1.50
Learning Outcomes
-Gain perspective on global trends in livable cities
-Learn about the current recommendations for physical activity in the US
-Learn how well designed playground equipment that is tested with users of all abilities can enhance play
-Discuss Universal design principles in playgrounds that are truly inclusive
-Learn how active cities incorporate playgrounds into master planning with case study examples
Instructors
Jeanette Fich Jespersen, Suzanne Quinn, Tiffany Tiberio
Course Codes
KOMPAN 2019 1.5
Provider
KOMPAN, Inc.


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